Mobile App Development: Apps that earn a place on the home screen.

From the one job the app has to do well, through design, build and store review, to the updates that keep people opening it.

Three screens, one task: choose, confirm, done.

One app, from first idea to the store.

Seven things have to go right. Here is each of them, and what it looks like on the screen.Swipe through.

  1. Decide the one job.

    People open an app to get one thing done. We find that thing, design everything around it and leave the rest for later. A short list of what version one will not do is as useful as the list of what it will.

    • Product strategy
    • Scope for a first release
  2. Design for a thumb and five seconds.

    Mobile use is short, one-handed and interrupted. The main action sits where a thumb can reach, the screen explains itself at a glance, and the loading, empty and error states are designed too, because that is where apps lose people.

    • UX and interface design
    • Prototype on a real device
  3. Choose how to build it.

    One codebase for both stores with Flutter or React Native, or fully native in Swift and Kotlin when the product leans on the device. It is a product decision as much as a technical one, and we make it with you, in writing.

    • iOS
    • Android
    • Cross-platform
    • Native
  4. Use what the phone can do.

    Notifications, Apple Pay and Google Pay, camera, location, biometrics, offline storage. Each is a permission to ask for at the right moment and a failure to handle gracefully when the answer is no.

    • Notifications
    • Payments
    • Camera & location
    • Biometrics
  5. Build what sits behind the screen.

    An app is the visible tenth. Accounts, data, sync and the rules of the business live on a backend we build alongside it, with analytics that show what people actually do, not what we hoped they would.

    • Backend integration
    • Sync and offline
    • Analytics
  6. Get it through the door.

    Store listings, screenshots, privacy declarations, test builds and review notes. App review has rules that are easier to design for than to argue with, so we plan for them from the first sprint.

    • App Store
    • Google Play
    • Test builds
  7. Then keep shipping.

    New OS versions, new devices, store policy changes and the things your users ask for. Release day is where the most useful information starts arriving, so we plan a release rhythm, not a finish line.

    • Maintenance
    • OS updates
    • New features

Native or cross-platform?

The question every app starts with. There is no universal answer, but there is usually a right one for you.

What matters most?

Tick what matters to you.

  • Flutter

    Cross-platform

    One codebase and one custom interface, identical on both stores.

    Platform-specific features need extra bridging work.

  • React Native

    Cross-platform

    Shares a language, skills and logic with a React web product.

    Leans on native modules for anything unusual on the device.

  • Native

    Swift and Kotlin

    Full access to each platform and the highest ceiling for performance.

    Two codebases to build and to keep in step.

A starting position, not a verdict. The choice is made during planning, against your roadmap, with the reasoning written down.

What mobile app development means here

Mobile app development at SOLOGEN covers the whole life of an app: product strategy, UX and interface design, iOS and Android engineering in Flutter, React Native or native code, the backend it talks to, app store release, and the maintenance that follows.

Who usually needs it

  • A business whose customers already live on their phones
  • A web product that needs a mobile companion
  • A team with staff in the field, away from a desk
  • A founder deciding between native and cross-platform

What you leave with.

  • A stack chosen for your roadmap, with the reasoning written down
  • An app that feels at home on each platform
  • One backend and one design language across web and mobile
  • A release process ready for regular updates

Frameworks, platforms and what runs behind them.

Backend

Node.js / NestJS / .NET

The logic, APIs and integrations behind the interface.

The backend carries your business rules. A well-structured one makes new features cheap and keeps the product stable when usage climbs.

Node.js
Fast, event-driven services and APIs that share a language with the frontend.
NestJS
Structured, testable Node.js architecture for larger systems and teams.
.NET
Enterprise-grade services, especially where they meet existing Microsoft systems.

Mobile

Flutter / React Native / Native iOS / Native Android

Apps on the devices people carry all day.

The mobile stack shapes cost, speed of delivery and how the app feels in the hand. It is a product decision as much as a technical one.

Flutter
One codebase for iOS and Android with a consistent, custom interface.
React Native
Cross-platform apps that share skills and logic with a React web product.
Native iOS
When the product depends on Apple platform capabilities or peak performance.
Native Android
When the product needs deep device integration across Android hardware.

Cloud & Infrastructure

AWS / Azure / GCP / Firebase / Supabase

Where the product runs, scales and recovers.

Infrastructure decides reliability and running cost. We fit the platform to your scale, your team and any systems you already use.

AWS
Broad, mature infrastructure for products that need room to scale.
Azure
A natural fit for organisations already built around Microsoft.
GCP
Strong data and machine-learning services alongside general infrastructure.
Firebase
Managed backend services that get mobile and real-time products live quickly.
Supabase
A managed PostgreSQL backend with authentication and storage built in.

Before you ask.

Native or cross-platform: which should we choose?

It depends on what the app has to do on the device, who will maintain it and how soon you need to be in both stores. We work with Flutter, React Native and native technologies, and recommend one during planning with the trade-offs written down.

Do you handle App Store and Google Play submission?

Yes. Store listings, review guidelines, privacy declarations, test builds and the release itself are part of the work, not an afterthought at the end.

Can you build the backend and a web product too?

Yes. Web development is one of our disciplines, so the app, its API and any web product can be designed and built by the same team against the same data.

Can the app work offline or on a bad connection?

It can, if that is designed in from the start. We decide early what must work without a connection, how data syncs afterwards and what the app says while it waits.

What does maintenance involve after release?

New OS versions, new devices, dependency updates, store policy changes and the features your users ask for. We plan for a regular release rhythm instead of treating launch as the finish.

How do we get started?

Use the project brief to tell us about the app. If you are still deciding what it should be, ask to talk to a mobile specialist first.

Mobile, in the work.

All work